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- on exitFrame
- set temp to random(20)
- if temp <= 10 then
- askEasyQuestion()
- else
- askHardQuestion()
- end if
- set temp to the castNum of sprite 2
- repeat while soundBusy(1)
- end repeat
- if (temp > 271) and (temp <> 331) then
- Talk(EMPTY & temp)
- else
- if ((temp > 240) and (temp < 272)) or (temp = 331) then
- Talk("next number")
- else
- Talk("what next")
- end if
- end if
- pause()
- end
-